These are changes released in December 2021, from the previous Steam announcement in October 2021, including the alphas and betas in between.
These are mostly QoL tweaks and editor.
Note: with this version, we are now on a new Unity 2021 engine, which brings improvements in input drops or lag. Input drops should not be a problem now.
You can now enable/disable individual event parameters
Pixel art does not get distorted when blown up
https://cdn.discordapp.com/attachments/852975084816695336/906834568986894356/2021-11-07_01-15-22.mp4
Decoration Tiling now doesn't break when using a very large tiling number.
FXAA antialiasing option (WIP)
Localization complete for all languages except vietnamese, coming soon.